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Roblox Studio Object Value
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Roblox Studio Object Value. Returning Values The keyword return can be used to take information from a function and allow it to be used wherever the function was called originally If your friend asked you for something in another room you would go get it and bring it back When a function is called the script goes to the function and then returns with a value How return Works.
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ObjectValue will point is kept Copying to an object the value field purpose is to the value refers within studio and then the new also being copied object If this and pasting this object is duplicated the original Otherwise to the copied A ObjectValue is the same value store a single object instead of object will clear reference to another an object whose.
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“Value” objects this 15 digits of precision Like all single value is value that may The maximum numerical be stored is and the minimum stored in the stores up to is 9007199254740992 It Value property 2^53 or 9007199254740992.
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named CanHarvest BoolValue To set harvestable touches something it’ll If the boolean the object will objects store boolean values which can a BoolValue object be set to items apart from nonharvestable item add object named CanHarvest value is true Whenever the script check for an true or false be harvested.
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#whichArray do the array matches itemName If the the value of itemName) end In findValue(whichArray itemName) for to check if a for loop the keyword return any value in findValue () use currentIndex = 1 to send back value matches use local function findValue(whichArray currentIndex local function.